Saturday, 16 July 2011

Types of camera movement

I have also conducted some research into camera movement as I have very little knowledge of what camera movements there are and how to create them. I am going to try and re-create some of these shots myself so that I can get used to how to film them.

1) Pans -
This is a movement where the camera scans the scene horizontally. This is mainly used in order to follow a character across the scene.


2) Tilts -
This is a movement where the camera scans the scene vertically. (similar to a pan)



3) Dolly shots -
This is where the camera is placed on a moving trolley, they are used in order to follow the character around a larger scene. Usually a track in built into the scene for the 'dolly' to wheel round on. This portrays a good idea of movement and can be used to show a characters journey.



4) Hand held shots -
This is where the camera is mounted on the character being used. This gives the audience insight into what the character does. I can be stabilised by a harness on the chest or a head camera (Being N-Dubz is a prime example). However a hand held can just be carried in order to create a jerky and ragged effect that can make the audience feel disorientated and confused. hand held shots bring the audience into the scene and can create a type of gritty realism.



5) Cranes -
This is basically a dolly shot but in the air, the camera can move in all directions (up, down, left and right) and can create the idea of swooping (bird) or can follow a prop for example a feather into the air as it flies.



6) Zoom lenses -
A zoom is used in order to get further into or further away from the action, however if a smash zoom (fast zoom) is used the image can become blurred and distorted this can be an effect within itself however to create the idea of mystery or suspicion a slow zoom can be used.



7) Aerial shots -
This is where a helicopter is used to film, it creates an establishing shot and sets the scene in a very exciting way also the helicopter can move in every direction which gives the camera freedom of movement; however sound can be very annoying and no real detail can be picked up.

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